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September 23 2017

17:00
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I heard there’s an SR pick up today? What? Not this kind of pick up?

September 22 2017

11:14
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I love soft Enkidu, but I also like when they are given a more intense look in fanart.

September 20 2017

22:01
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Thinking about sad things.

September 18 2017

21:01
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I finished watching the avaiable episodes of My Hero Academia last night so today my favorite kids were my warm up.

September 03 2017

22:49
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cyantists:

FILTER TUTORIAL by cyantists

Difficulty: ★★☆☆☆
Beginner friendly: ✓
Base provided: ✓

View demo

This tutorial will teach you how to filter elements on a page with relative ease. It is easy to follow and has been broken down into three simple steps.

Keep reading

20:34
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thought about doing a pair sketch for my last one, this time with my faves that I have on NA

14:45
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art-res:

sanzart:

!! ART TUTORIAL !!

This is my first real attempt at doing a walkthrough for one of my landscapes, I’d really appreciate some feedback!

it is pretty much my workflow process, there’s always something slightly big to change during render I should have solved earlier!

Anyway everyone, feel free to message me if you have any questions and I hope this helps anyone!!

Concepts are important to keep in mind, and is mostly what I try to post, but sometimes seeing all the parts come together in one workflow is quite helpful!

03:11
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slow on ideas, so I simply made another sketch of the faves

August 31 2017

20:06
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chrispalmerart:

leseanthomas:

Here’s some of the most amazing and invaluable advice you’ll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It’s what i’ve been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly:

*WARNING: SOME MATURE LANGUAGE*

“DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST? 


Or a successful WORKING PROFESSIONAL?



Believe it or not there is a difference. I’m not usually a soapbox type guy, I don’t like instructing people, and I think I’m a terrible teacher. But hey, it’s Friday and I’m in a strange mood. So here goes:

I’ve noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: “Where should I go to school?” “What classes should I take?” “What should I study for anatomy?” “What pencils and paper do you use?” “Should I be working digitally now instead of traditionally?” “How do I fix my poses? Learn composition? Perspective?” “When am I going to develop my own style?” “Who were your influences?” “Teach me how to draw hands!” The list goes on…


Here’s the deal. All of that stuff *is* important, and it may nudge you in the right direction. A lot of it you will discover for yourself. What works best for one person doesn’t work for another. That’s the beauty of art. It’s personal. It’s discovery. DON’T WORRY ABOUT ALL THAT CRAP!

Instead I’m going to answer the questions that you *SHOULD* be asking, but aren’t. These are things that have only recently occurred to me, after doing this for 20+ years. These things seem so obvious, but apparently they elude a lot of people, because I am surprised at how many ridiculously talented artists are ‘failing’ professionally. Or just unhappy. The beauty of what I’m about to tell you is that it doesn’t matter what field you’re in or what your art style is.

In no particular order:


1) DO WHAT YOU LOVE. If you are passionate about what you’re doing, it shows. If you’re having fun, it shows. If you’re bored, IT SHOWS. Some guys are able to work on stuff they have zero interest in, and still pull off great work, but I find that when I do this my motivation takes a huge hit. And Motivation is key. Money is not a great motivator. It’s temporary like everything else. And honestly, I’ve gotten paid the most money for some of the shittiest work I have ever done. That may sound awesome, but it’s not. And here’s why…

2) You MUST stay Excited and Motivated. Have you noticed that there are days you can’t draw a god damned thing? And some days you feel like you can draw anything? It’s 4am but you don’t notice because you are in the ZONE. Your hand is racing ahead of your mind and you can do no wrong?! Maybe it’s some new paper you got. Or a new program you’ve been wanting to try out. Or you just found some amazing shit on DeviantArt, or watched some movie that just makes you want to run straight to your board. This relates to the above because while it is possible to involve yourself in projects you aren’t excited about—maybe you need the cash, or think it will look good on your resume, whatever it is—it’s not going to last. You need to stay fresh. Expose yourself to new things. New techniques. You should be getting tired of your own shit on a fairly regular basis. Otherwise other people will.

3) Check your Ego. If you think you’re the shit, you’re already doomed. You may be really, really good at what you do, but there’s someone better. Sorry. There’s always plenty to learn, even for us old dogs. So when I meet young upstarts who have this sense of entitlement, or a know-it-all attitude, I just have to laugh. Some of the biggest egos I’ve ever witnessed were from people who have accomplished the least. Meanwhile, most guys who are supremely talented AND successful, and have EARNED the RIGHT to have an ego and throw their weight around, don’t. Why is that? It’s because…

4) RELATIONSHIPS ARE IMPORTANT. This may be one of the biggest lessons I’ve had to learn. Early on, I didn’t value my relationships with people. Creatively or otherwise. I felt like I didn’t need anyone’s help and I could figure everything out on my own. Let’s face it, many of us become artists because we are reclusive, social misfits. We’d rather stay inside and draw shit than go outside and play. We like to live inside our own minds. Why not?! It’s awesome in there! And sometimes we don’t want to let other people in. But like I said—you can’t do it alone. I can honestly say that as much as I try to stay current, as much as I try to push my work and draw kick ass shit that will excite people, I would not be where I am today if it weren’t for all the other people I’ve met and learned from along the way. Guys who pulled strings for me. Took risks on me. Believed I was the right guy for the job. You need to manage your relationships. You need to network, and meet people. Drawing comics is still a pretty good place for reclusive types—but if you want to work in big studios—Making games, Films, animation, basically any other type of job on the planet, you’d better start making some connections. Be likeable. Be professional. That doesn’t mean be an opportunistic ladder climber. Fake people lose in the end. Be yourself, but be professional. It’s no secret that when people are hiring, our first instinct is to bring in people we know. It’s human nature. I don’t like unknowns, even if their portfolio is awesome. If we have a mutual connection, if they have great things to say about you, you’re in. If you have AMAZING artwork to show, and I call your last employer and they tell me what a pain in the ass you are to work with, you’re done. Talent and skill only get you so far. I am literally amazed at how often I meet guys that are total assholes and think they are going to get anywhere.

5) Here’s the BIG ONE. The greatest obstacle you will ever have to overcome IS YOURSELF. And the Fear that you are creating in your own head. Stay positive. Stop defeating yourself. There are artists I know that are so damn good they make me pee my pants. I look up to these mofos. I study their shit and I want to draw like them. And they are almost NEVER working on their DREAM project. And—big surprise, they aren’t happy in their job. “Why NOT?! WTF is WRONG WITH YOU?!” is usually my reaction. And the answer is almost always “The market isn’t great right now” “Other stories/games/comics like mine don’t do very well” “The shit that’s hot right now is nothing like mine, It’s just going to fail.” “I’m not sure I’m good enough.” “I need the money.” “Too Risky.” “I tried it before and failed. ” It doesn’t matter what words they use, they are afraid for one reason or another. I know. I’ve been there.

But here’s the deal. YOU NEED TO TAKE RISKS. Guess what? YOU ARE MOST LIKELY GOING TO FAIL. If you want it—REALLY want it, that won’t stop you. You will learn A LOT. My good friend Tim constantly jokes about how I jump out of planes without a parachute and worry about the landing on the way down. You may think that I’m lucky, that it’s easy for me to say because I’m already successful, that I’m in a different situation than you all are. But it’s not true. Risk is risk, no matter what level you’re at. If you’re already successful, you just take even bigger risks. But they never go away. Everything in life is Risk vs. Reward. Not just in your career. LIFE. You’d better get used to it.

I didn’t know what the hell I was doing when I got into comics. I left the #1 selling book at the time ( Uncanny X-men ) to work on Battle Chasers during a time when ‘Conan’ was about the only fantasy comic people knew. And no one was buying it. I wanted to work in games, so I started a game company. I had NO IDEA WTF I was doing. I just wanted it, really bad. We tanked. It failed. No big surprise. But the people I worked with got hired elsewhere and rehired me. I started ANOTHER game Company. We had 4 people and a dream, and some publishers wouldn’t even meet with us, because their ‘next gen console’ teams had 90+ people on them. I literally got hung up on. “Stick to handheld games, it’s smaller, maybe you can handle that…” one MAJOR publisher told us. I don’t blame them. But we didn’t let it stop us. Thank god we didn’t listen to them. Vigil was born. Darksiders happened, AND we got to make a sequel. It stands shoulder to shoulder with the best games in the industry, and the most elite and experienced game dev studios in the world. How is that possible?!!! Hardly any of us had even worked on a console game before. I’ll be honest, I was thinking we would fail the whole time. I just didn’t care. If I had to play the odds on this one, I’d bet against us.

Why am I telling you all this shit? This is not me patting myself on the back. It’s just stuff that has somehow only dawned on me recently when it’s been staring me in the face for so long. I feel like I need to wake you guys up!!! I’ve been limiting myself. I’ve gotten afraid. I’ve taken less risks. I saw my career going places I didn’t want to go. I wasn’t happy and I wasn’t excited. And I’ve realized, that all that stuff I just talked about is the reason I am where I am today. Not because I have a manga style, or I draw cool hands, or there’s energy in my drawings, or all the other things people rattle off to me. There are other guys that do all that same shit, and do it better. And amazingly, those same guys constantly tell me “Man, I wish I could do what you are doing.” “SO DO IT!!!!!” PLEASE listen to me—because I want you guys to make it. I want to look to one of you people for inspiration some day when it’s 2am and I need to keep drawing. Stop worrying about all the other stuff—the pencils, the paper, the anatomy, all that shit. It will only get you so far. You’ve already got most of what you need. I hope this helps some people. From the bottom of my heart, thank you for all the support over the years. You are all one of the greatest motivating forces in my life and my career. Sappy but true. Ok, let’s go draw some shit!!!“

Always worth re-reading.

02:38

newtsckamander:

suaimhneas-peace:

emeraldboreas:

a-windsor:

mellivorinae:

a-windsor:

mellivorinae:

OH MY GOD whyyyy did no one tell me you’re supposed to send thank-yous after interviews?? Why would I do that???

“Thank you for this incredibly stressful 30 minutes that I have had to re-structure my entire day around and which will give me anxiety poos for the next 24 hours.”

I HATE ETIQUETTE IT’S THE MOST IMPOSSIBLE THING FOR ME TO LEARN WITHOUT SOMEONE DIRECTLY TELLING ME THIS SHIT

NO ONE TOLD YOU???? WTF! I HAVE FAILED YOU. Also: Dear ______: Thank you so much for the opportunity to sit down with you (&________) to discuss the [insert job position]. I am grateful to be considered for the position. I think I will be a great fit at [company name], especially given my experience in __________. [insert possible reference to something you talked about, something that excited you.] I look forward to hearing from you [and if you are feeling super confident: and working together in the future]. Sincerely, @mellivorinae

THIS IS A LIFESAVING TEMPLATE

YOU ARE WELCOME

My brother got a really great paid internship one summer. The guy who hired him said the deciding factor was the professional thank you letter my brother sent after the interview.

should it be an email? or like a physical letter?

email, you want to send it within a few hours at max of the interview if you can so it’s fresh in their mind who you are. 

August 26 2017

22:10
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top two things I like to draw: long hair and cape
first two things I put on ocs: long hair and cape

02:42
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americanninjax:

as-warm-as-choco:

A master post of Thomas Romain’s art tutorials.

There’s not enough space to post all of them, SO here’s links to everything he has posted (on twitter) so far : 1 2 3 4 5 6 7 8 9 10 11 12. 

Now that new semesters have started, I thought people might need these. Enjoy your lessons!

I’ve seen these separately but masterpost is awesome.

August 24 2017

22:24
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colorfilter:

Decorative Brushes: Set 06 — Fun Scribbles & Doodles (68 total)

Adobe Photoshop CS6 .abr file + .jpg image pack to load the brushes manually if needed. These brushes can also size down fairly well (some usage examples) but do not size UP so nicely as they were made years ago on a dying monitor and I realized belatedly that I didn’t quite clean them well enough. -_-;; I do have a couple more doodles in the pipeline that are better though!

August 22 2017

23:56
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I wanted to draw this for a while. My favorites/grail team on FGO/JP. Marie was my starter 4*, I’m super attached to both her and Mashu. I really like Hans’ final art and he saved me a lot. And Caster Gil and Bedivere because husband bias. 

August 19 2017

15:39
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unwrapping:

To use Tumblr’s new fonts, create a text post.
1) Click the gear icon.
2) Change the Text editor to HTML.
3) Use HTML paragraph tags around your text as follows. (The Preview won’t show the fonts at this time.)

<p class="npf_quirky">Fancy</p>
<p class="npf_chat">Typewritery</p>
<p class="npf_quote">Quotey</p>

4) Publish (or save draft) to see the fonts on your post via the Dashboard. (The Tumblr Official theme also shows the fonts on text posts.)

August 18 2017

19:21
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quick oc scribble to try out colors

August 05 2017

19:52
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kuromomo is still cute

August 01 2017

16:59
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Happy birthday my dear

July 24 2017

17:03
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Bright, colorful and underwater = my aesthetic

July 21 2017

21:11
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I dont know how to paint

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